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Monster Media 1996 #15
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Monster Media Number 15 (Monster Media)(July 1996).ISO
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bbs_game
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g5108b.zip
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README.TXT
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1996-06-17
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──══ Galaxy 5 ══──
Copyright (C) 1996 Thomas J. Smith
Important Information
** Galaxy 5 does NOT need a demo key! **
────────────────────────────────────────────────────────────────────
Please be advised, that this is a WIDE BETA release of Galaxy 5!
Which means it is still being tested for bugs! If you find any
bugs, you are encouraged to tell me about them! Shown at the end
of this file is my contact info. Please use the BUGFOUND.TXT file
to report bugs. Just fill it out answering all of the info that
you can. Thanx.
────────────────────────────────────────────────────────────────────
-=≡=-
────────────────────────────────────────────────────────────────────
NOTE: If you plan on creating your own ANSI menus for the game,
you must save them in 100 lines or less!!
────────────────────────────────────────────────────────────────────
-=≡=-
────────────────────────────────────────────────────────────────────
In G5 Setup, you should first choose "Setup Nodes" to setup all
of the nodes you will be running the game on (including node 0 if
you have one), then choose "Setup Galaxy 5."
────────────────────────────────────────────────────────────────────
In the batch file(s) that you will be running the game with from
your BBS, you *MUST* change to your Galaxy 5 directory, and CALL
the G5.BAT file with the first parameter being the node number
the caller is on. Here is an example for node 2,
@ECHO OFF
CD\DOORS\GALAXY5
CALL G5.BAT 2
CD\BACK\TO\BBS\OR\WHATEVER
Replacing 2 with the proper node number. If you run a Wildcat!
system (or any other system that uses node ID variables), then you
can use the command CALL G5.BAT %WCNODEID% (or whatever your BBS
software calls the node ID variable in between the % signs).
────────────────────────────────────────────────────────────────────
-=≡=-
────────────────────────────────────────────────────────────────────
There are a few features that Galaxy 5 has, which you may want to
make note of.
────────────────────────────────────────────────────────────────────
1 ■ By default, Galaxy 5 creates a message to all new players
saying, "Welcome to the Galaxy!" If you want to customize this
message, simply create a text file containing the text you
would like inserted into this message, and it will be used.
Take note that you must also supply the name of this file in
G5 Setup under "Setup Galaxy 5" in the field named, "SysOps
welcome message." This file can contain ANSI codes, Galaxy 5
codes, or just plain ASCII text. Each new player will recieve
a message containing the text in the file you specify from the
"Messenger Droid" upon their first logon.
────────────────────────────────────────────────────────────────────
2 ■ Galaxy 5 will display a "SysOps Bulletin" to all callers upon
entering the game. In order for it to do so, you must tell
Galaxy 5 where to find this file in G5 Setup under "Setup
Galaxy 5" in the "SysOps Bulletin" field. This file will be
displayed to the caller as the "SysOps Bulletin." This file
also can contain ANSI codes, Galaxy 5 codes, or just plain
ASCII text. It will be shown to players after reading "Today
In The Galaxy" when they first enter the game.
────────────────────────────────────────────────────────────────────
3 ■ Galaxy 5 will run a LOGON.BAT file if it exists in your home
Galaxy 5 directory. You can use this batch file to run an
Xport, random menu switching program, maintenance, etc. Just
make sure that the program you are running from the LOGON.BAT
file exits without asking for input from the local console!
Otherwise, the game will appear to be locked up from the
callers view.
────────────────────────────────────────────────────────────────────
4 ■ Other batch files can be run also if they simply exist in your
home Galaxy 5 directory. These are described below...
PRELOG.BAT - G5 "shells" out and runs this one. NOTE that
anything ran from this batch file must NOT
require the dropfiles that G5 creates for Xport
use, as this file is executed BEFORE G5 even
takes recognition of the player entering the
game!
LOGOFF.BAT - This one is the same as PRELOG.BAT, except that
it is ran just BEFORE the game completely exits
back to the BBS. Again, anything ran from this
file must NOT need to read from the G5 drop files
as they will have been already erased by the time
this file is executed!
────────────────────────────────────────────────────────────────────
-=≡=-
────────────────────────────────────────────────────────────────────
If you have any problems installing the game, then refer to
INSTALL.TXT. This file contains detailed instructions on how to
install the game using INSTALL.EXE, and installing the game
manually, as well as quick installation instructions.
────────────────────────────────────────────────────────────────────
If you have problems running the game, please look over
GALAXY5.DOC and any other text files included with this package
(most files are inside the G5.ZIP file that is inside the
G5xxx.ZIP file), before contacting me. This may save you a long
distance call!
────────────────────────────────────────────────────────────────────
CONTACTING ME
My BBS : The Last Call BBS (313) 295-6284
FidoNet : 1:2410/903
Internet : Thomas.J.Smith@lc.ack.mi.org
Voice : (313) 295-6287
I also frequent these echos on FidoNet,
DOORGAMES
DOORWARE
ON_LINE_GAMES
────────────────────────────────────────────────────────────────────